Here you can place as many vendors you want to take any item and pay out for any price listed. It takes the total amount of the item in the player's inventory and pays them multiplied by the price you set.
NOTE: Do not touch the data list at the bottom. That is used to count the objects and utilize the list inside it.
farmmarket = {-- blip active / sprite / color / scale blip =true, sprite =473, color =24, scale =0.6,-- blip name bname ='Farmer\'s Market',-- menu details label ='Farmer\'s Market', icon ='farm',-- location of vendor spawn =vec4(1676.142, 4883.424, 42.060, 59.78),-- model of vendor / animaiton model ='a_m_m_farmer_01', scen ='WORLD_HUMAN_CLIPBOARD_FACILITY',-- items to be sold items = { ['ck_potatoes'] = { label ='Potatoes', value =7 }, ['ck_peppers'] = { label ='Peppers', value =9 }, ['ck_onions'] = { label ='Onions', value =5 }, ['ck_lettuce'] = { label ='Lettuce', value =7 }, ['ck_tomatoes'] = { label ='Tomatoes', value =5 }, }, },