Create fields for players to collect just about any item that you would like them to farm for. So far, there are some premade fields but you can add as many as you would like.
NOTE: Do not touch the data list at the bottom. That is used to count the objects and utilize the list inside it.
{-- location of farm area spawn =vector3(2537.595, 4812.296, 33.806),-- prop count / spawn size / label from locale count =15, size =20, label ='vegetables',-- target sprite / sprite color sprite ='fa-solid fa-carrot', spcolor ='#FF922B',-- items to give on progbar completion item = {'ck_potatoes', 'ck_peppers', 'ck_onions','ck_lettuce', 'ck_tomatoes' },-- type for animation / min & max amount to give type ='normal', amount = { min =3, max =6 },-- model to spawn / duration of progbar model ='prop_veg_crop_04_leaf', duration =5000,-- general data for list -! [do not touch] !- data = { obj =0, list = {}, set =nil }},